subscribesubscriber servicescontact usabout ussite mapBuy a Classified
Fri, May 16 2008 

Published: April 30, 2008 05:28 pm    print this story   email this story   comment on this story  

LIFESTYLE: Pop culture pulls in big bucks

Gannett News Service

Entertainment and sports heroes only had a so-so year in 2007 if you look at traditional yardsticks such as sales of tickets and discs.

But their appeal as pop culture icons was stronger than ever, judging by sales of clothing, book bags, games, toys, food packaging and other goods emblazoned with licensed names and likenesses.

Popular characters and brands including Hannah Montana, Calvin Klein and the New York Yankees helped drive global spending on licensed merchandise up 3.6 percent last year to $187.4 billion, according to trade magazine License! Global and PricewaterhouseCoopers.

“The emerging markets and middle classes in Eastern Europe, China and India want our brands in entertainment, lifestyle, fashion and sports,” says Steven Ekstract, the magazine’s publisher. That’s one reason he expects sales this year to hit $200 billion, even if the U.S. economy remains in a slump. Another reason: When money is tight, people take comfort in familiar and trusted names.

He and others also are optimistic that kids attending this summer’s popcorn movies - including ”Iron Man,“ ”Speed Racer,“ ”Indiana Jones and the Kingdom of the Crystal Skull,“ ”The Chronicles of Narnia: Prince Caspian,“ ”Kung Fu Panda,“ ”The Incredible Hulk“ and ”Wall-E“ — will walk out wanting related toys and clothes.

About 44 percent of cash spent on licensed merchandise in 2006 went for goods linked to entertainment characters, most from movies and television, says the International Licensing Industry Merchandisers’ Association.

Manufacturers and retailers take a leap of faith when they make and stock products based on entertainment characters. These commitments often must be made a year in advance.

Sometimes, promising films misfire.

For example, sales last year tied to ”The Golden Compass“ and ”Bee Movie“ ”turned out to be somewhat disappointing,” says Michael Stone, CEO of licensing consulting firm The Beanstalk Group. Movie-related sales “were primarily driven by evergreen and franchise properties. There wasn’t a big, new merchandising success.”

Still, Disney reinforced its No. 1 position on the License! Global company list with a string of successes including ”Hannah Montana “(the TV show with singer Miley Cyrus as the title character), its made-for-TV ”High School Musical“ franchise and characters promoted in its Disney Princesses merchandise lines.

”Most entertainment is here today and gone tomorrow,” Ekstract says. “Disney creates brands. And they tapped into the zeitgeist of the tween girl marketplace.”

If a movie’s big enough, it can sell merchandise even when it isn’t in theaters. This year, ”Star Wars“ fans who own a Nintendo Wii can imagine themselves to be Jedi knights with a game controller shaped like the movie’s famous light sabers.

Adults also often take comfort in products with familiar names — which is why several non-entertainment corporations are entering the fray.

”They’re taking their brand names that consumers already know and trust, and licensing them into related but not competing product categories,” says LIMA President Charles Riotto. “That creates a very nice revenue stream.”

For example, Stone says he’s helping Purina put its name on pet products, including leashes, collars and toys. Samsonite’s brand will go on travel-related items such as diaper bags and electronic equipment. Vespa’s looking to become a symbol for Italian design in apparel, footwear and espresso machines. Food companies also want to grow into pop icons. Popsicle has a line of candies, Burger King is putting its name on chips, and Hawaiian Punch is on fruit snacks. Aquafina is licensing a cosmetics line. Starburst candy will be on T-shirts.

The public’s craving for good taste goes beyond food: In June, many artists will flock to the Licensing International Expo in New York looking for deals to put their names on lines of merchandise, including wall coverings, bedding and furniture.

”The show has been more responsible for this boom in licensed art than anything,” Riotto says. “Ten or 12 years ago, we had maybe a dozen artists exhibiting. Now, there’s well over 100 — maybe closer to 200.”

print this story   email this story   comment on this story  

Click to discuss this story with other readers on our forums.



monster
wheels
Premier Guide
Find a business

Walking Fingers
Maps, Menus, Store hours, Coupons, and more...
Premier Guide
Featured Jobs

CUSTOMER SERVICE
CUSTOMER Serv. Rep. for Ton co. Avail immed, must be able to multi-task in fast paced environ. Duties inc. data entry,...>MORE

SALES
ALL DEPARTMENTS
50 People Needed
Due to a new product line and extreme growth, we have positions avail. in:...>MORE

PERSONAL CARE AIDE
BECOME A PERSONAL CARE AIDE

FREE TRAINING
Classes begin May 28th
(Evening Classes)
at
BOC
...>MORE

See all ads


 

Community Newspaper Holdings, Inc.CNHI Classified Advertising NetworkCNHI News Service
Associated Press content © 2008. All rights reserved. AP content may not be published, broadcast, rewritten or redistributed.
Our site is powered by Zope and our Internet Yellow Pages site is powered by PremierGuide.
Some parts of our site may require you to download the Flash Player Plugin.
View our Privacy Policy
Advertiser index

rc